Moral Combat: Why the War on Violent Video Games Is Wrong Why the War on Violent Video Games Is Wrong, PhD Ferguson
  • List: $15.99  |  Sale: $11.20
    Club: $7.99
    • Facebook Share
    • Twitter Share
    • Pinterest Share

Details

Moral Combat: Why the War on Violent Video Games Is Wrong

Author: PhD Ferguson, PhD Markey

Narrator: Charles Constant

Unabridged: 6 hr 46 min

Format: Digital Audiobook

Publisher: Tantor Audio

Published: 08/29/2017

Genre: Games - Video & Electronic

Synopsis

The media and politicians have been sounding the alarm for years, and with every fresh tragedy involving a young perpetrator comes another flurry of articles about the dangers of violent media. The problem is this: Their fear isn't supported by the evidence. In fact, unlike the video game-trained murder machines depicted in the press, school shooters are actually less likely to be interested in violent games than their peers. In reality, most well-adjusted children and teenagers play violent video games, all without ever exhibiting violent behavior in real life. What's more, spikes in sales of violent games actually correspond to decreased rates of violent crime. If that surprises you, you're not alone—the national dialogue on games and violence has been hopelessly biased. But that's beginning to change. Scholars are finding that not only are violent games not one of society's great evils, they may even be a force for good. In Moral Combat, Markey and Ferguson explore how video games—even the bloodiest—can have a positive impact on everything from social skills to stress, and may even make us more morally sensitive.

Recommended

Bit by Bit How Video Games Transformed Our World, Andrew Ervin
Bit by Bit
by Andrew Ervin

An acclaimed critic argues that video games are the most vital art form of our timeVideo games have seemingly taken over our lives. Whereas gamers once constituted a small and largely male subculture, today 67 percent of American households play vi...

Narrator: Andrew Ervin
Published: 05/02/2017

Significant Zero Heroes, Villains, and the Fight for Art and Soul in Video Games, Walt Williams
Significant Zero
by Walt Williams

When his satirical musings in a college newspaper got him discharged from the Air Force, it became clear to Walt Williams that his destiny in life was to be a writer—he just never thought he'd end up writing video games, let alone working on s...

Narrator: Kevin T. Collins
Published: 09/19/2017

Diary of a Minecraft Zombie Villager Book 4: Treasure Map (An Unofficial Minecraft Diary Book), MC Steve
Diary of a Minecraft Zombie Villager Book 4: Treasure Map (An Unofficial Minecraft Diary Book)
by MC Steve

Zombie Villager and his best buddy Sebastian are about to go on the adventure of a lifetime – literally. Under the counsel of the Carlisle Shadowvale, founder of the city and the area’s most gifted story teller, the boys set out to follo...

Narrator: MC Steve
Published: 06/23/2017

Pokemon GO! The Ultimate Unauthorized Guide, Cara Copperman
Pokemon GO!
by Cara Copperman

The essential guide book to the biggest mobile game in history, Pokemon Go!Pokemon GO! The Ultimate Unauthorized Guide is a must-read companion to the hit mobile game that has taken the world by storm. This essential guide will teach gamers all they...

Narrator: Veronica Taylor
Published: 09/06/2016

Reality is Broken Why Games Make Us Better and How They Can Change the World, Jane McGonigal
Reality is Broken
by Jane McGonigal

More than 174 million Americans are gamers, and the average young person in the U.S. will spend 10,000 hours gaming by the age of 21. According to world-renowned game designer Jane McGonigal, the reason for this mass exodus to virtual worlds is that...

Narrator: Julia Whelan
Published: 01/20/2011

Jacked The Outlaw Story of Grand Theft Auto, David Kushner
Jacked
by David Kushner

Inside the making of the multibillion-dollarGrand Theft Autovideogame empire Grand Theft Autois one of the biggest and most controversial videogame franchises of all time. Since its first release in 1997,GTAhas pioneered the use of everything from ...

Narrator: Adam Verner
Published: 04/03/2012

Replay The History of Video Games, Tristan Donovan
Replay
by Tristan Donovan

A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking suc...

Narrator: Gary Furlong
Published: 06/06/2017

A History of Video Games in 64 Objects, World Video Game Hall of Fame
A History of Video Games in 64 Objects
by World Video Game Hall of Fame

Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through...

Narrator: Ray Chase
Published: 05/29/2018

Diary of a Minecraft Zombie Alex Book 4: Wanderful Time (An Unofficial Minecraft Diary Book), MC Steve
Diary of a Minecraft Zombie Alex Book 4: Wanderful Time (An Unofficial Minecraft Diary Book)
by MC Steve

Power is in the wand of the beholder… Steadfast, young Zombie Alex has been kidnapped by a powerful but evil wizard. Rather than get rid of her, the wizard has a different plan: to recruit her to serve as a powerful general in his army. Alth...

Narrator: MC Steve
Published: 06/23/2017
{"id":"1982358","ean":"9781541481848","abr":"Unabridged","title":"Moral Combat: Why the War on Violent Video Games Is Wrong","subtitle":"Why the War on Violent Video Games Is Wrong","author":"PhD Ferguson","rating_average":"0","narrator":"Charles Constant","ubr_id":"1982358","abr_id":"0","ubr_price":"15.99","abr_price":"0.00","ubr_memprice":"9.59","abr_memprice":"0.00","ubr_narrator":"Charles Constant","abr_narrator":"","ubr_length":"Unabridged: 6 hr 47 min","abr_length":"Abridged: "}