A History of Video Games in 64 Object..., World Video Game Hall of Fame
A History of Video Games in 64 Object..., World Video Game Hall of Fame
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A History of Video Games in 64 Objects

Author: World Video Game Hall of Fame

Narrator: Ray Chase

Unabridged: 7 hr 40 min

Format: Digital Audiobook Download

Publisher: HarperAudio

Published: 05/29/2018


Synopsis

Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the field’s creation and development.Drawing on the World Video Game Hall of Fame’s unmatched collection of video game artifacts, this fascinating history offers an expansive look at the development of one of the most popular and influential activities of the modern world: video gaming.Sixty-four unique objects tell the story of the video game from inception to today. Pithy, in-depth essays examine each object’s significance to video game play—what it has contributed to the history of gaming—as well as the greater culture.A History of Video Games in 64 Objects explains how the video game has transformed over time. Inside, you’ll find a wide range of intriguing topics, including:The first edition of Dungeons & Dragons—the ancestor of computer role-playing gamesThe Oregon Trail and the development of educational gamingThe Atari 2600 and the beginning of the console revolutionA World of Warcraft server blade and massively multiplayer online gamesMinecraft—the backlash against the studio systemThe rise of women in gaming represented by pioneering American video game designers Carol Shaw and Roberta Williams’ game development materialsThe prototype Skylanders Portal of Power that spawned the Toys-to-Life video game phenomenon and shook up the marketplaceAnd so much more!A panorama of unforgettable anecdotes and factoids, A History of Video Games in 64 Objects is a treasure trove for gamers and pop culture fans. Let the gaming begin!

About World Video Game Hall of Fame

The Strong’s World Video Game Hall of Fame houses the largest collection of video game memorabilia in the world, and recognizes individual electronic games of all types—arcade, console, computer, handheld, and mobile—that have enjoyed popularity over a sustained period and have exerted influence on the video game industry or on popular culture. Each year, the Video Game Hall of Fame inducts new entries into its Hall of Fame. Current inductees that are on permanent view in the museum’s eGameRevolution exhibit include Donkey Kong, DOOM, Grand Theft Auto III, Halo: Combat Evolved, The Legend of Zelda, The Oregon Trail, Pac-Man, Pokémon Red and Green, Pong, The Sims, Sonic the Hedgehog, Space Invaders, Street Fighter II, Super Mario Bros., Tetris, and World of Warcraft.


Reviews

Goodreads review by Bon Tom

Perfect introduction to history of video games. For those who were there from beginning (pre-80's), this is nostalgia trip hard to resist. For young gamers (and now I realize some of those may be born after 2010., holly joystick), this is rare learning experience in written form they might actually......more

Goodreads review by Kalin

Minus one star for focusing almost exclusively on the commercial blockbusters (which we already knew about). Recommended only for newcomers to the field of video games. Plus one star for the lively presentation.......more

Goodreads review by Kate

My first memories of video games were of watching my older brother play his Atari 2600. I was young enough that when I picked up the joystick I would almost immediately die, but I could spend hours watching him play The Empire Strikes Back and Pitfall. I was part of the NES generation, and I can stil......more

Goodreads review by Bryan

Fun and informative vignettes, though it has a positive and forward-focused approach that I think undermines the importance of discussing the less savory aspects of gaming culture. Like, this was published in 2018 and doesn't mention GamerGate? I suppose it does try to focus on the evolution of game......more