The Greatest Stories Ever Played, Dustin Hansen
The Greatest Stories Ever Played, Dustin Hansen
List: $16.95 | Sale: $11.87
Club: $8.47

The Greatest Stories Ever Played
Video Games and the Evolution of Storytelling

Author: Dustin Hansen

Narrator: Graham Halstead

Unabridged: 7 hr 16 min

Format: Digital Audiobook Download

Published: 04/12/2022


Synopsis

We all know that video games are fun, but can a video game make you cry? Can it tell you a powerful love story? Can a video game make you think differently about war? About the environment? About the choices you make?Whether it’s playing through blockbuster-esque adventures (Uncharted, God of War, The Last of Us), diving deep into hidden bits of story and lore (Red Dead Redemption II, BioShock, Journey) or building relationships that change the fate of the world itself (Persona 5, Undertale), video games are bringing stories to life in ways that are immediate, interactive, and immersive. Focusing on some of the best, most memorable, experiences in gaming, The Greatest Stories Ever Played examines the relationship between gaming and storytelling in a new way.

About Dustin Hansen

Dustin Hansen, author of Game On! and the Microsaurs series, was raised in rural Utah. His love of pixels and controllers led him into a career in video games. He has made titles for everything from a 386 PC to the iPhone, and from the PlayStation One to the Xbox One. Dustin and his family live in rural Utah once again, where he is the current king of the family Mario Kart circuit. Find him online @DustHansen.

About Graham Halstead

Graham Halstead is an American actor and voice artist living and working in Paris, France. His voice work includes animation, commercials, and AudioFile Earphones and Audie Award–winning audiobook narration. His work in the theater includes performances in New York, regionally in Washington, DC, and internationally in Edinburgh and London. His most recent television work can be seen on AMC and Netflix.


Reviews

Goodreads review by nora

really entry level application of literary theory to video games that manages to simultaneously be dense and confusing. particularly annoying was the lack of attention paid to the role of the player in many of these storytelling experiences; this gets a little better as the book goes along, particul......more

Goodreads review by Matt

I know this is geared toward a younger audience, but to me it read more like a summary of major game plots versus an in-depth look at the art of storytelling. I did appreciate the authors commentary and division of the book into condensed summaries as well as longer chapters that were more insightfu......more

Goodreads review by Sarah

People complaining about the level of writing and it being entry-level are kind of missing the point that it's supposed to be, since it's written for teens. While as an adult, it's not the most enjoyable to just read cover-to-cover, since it's a lot of summary, I actually want to get a copy to use a......more