Masters of Doom How Two Guys Created..., David Kushner
Masters of Doom How Two Guys Created..., David Kushner
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Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture

Author: David Kushner

Narrator: Wil Wheaton

Unabridged: 12 hr 43 min

Format: Digital Audiobook Download

Published: 07/15/2015


Synopsis

Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history - Doom and Quake - until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry - a powerful and compassionate account of what it's like to be young, driven, and wildly creative.

About David Kushner

A contributing editor of Rolling Stone, David Kushner also writes for publications including The New Yorker, Vanity Fair, Wired, The New York Times Magazine, New York, GQ, and Esquire. Kushner served as the digital culture commentator for National Public Radio’s Weekend Edition Sunday, and has taught journalism at Princeton University and New York University. He has been featured in The Best Business Writing, The Best American Crime Reporting, and The Best Travel Writing, and his ebook The Bones of Marianna: A Reform School, a Terrible Secret, and a Hundred-Year Fight for Justice. His books include The Players Ball; Alligator Candy: A Memoir (an NPR Best Book of the Year); Jacked: The Outlaw Story of Grand Theft Auto; Levittown: Two Families, One Tycoon, and the Fight for Civil Rights in America’s Legendary Suburb; Jonny Magic and the Card Shark Kids: How a Gang of Geeks Beat the Odds and Stormed Las Vegas; and Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture.


Reviews

Goodreads review by Mark on May 28, 2015

There aren't many specific details from this book that I want to remember. The dynamic between the two John's and the employer at which they met is interesting: the stealing the computers at night, working on company time, releasing a game behind his back, after all that being offered a deal by thei......more

Goodreads review by Ken on March 26, 2022

Masters of Doom, David Kushner tells the story of ID Games founders of classic pc games, wolfeinstien 3d, Doom, Quake their creators the 2 Johns, Carmack and Romero, both come across as rebelious anti social misfits but both bad ass game fanatical programers circa early 1990s. However the story is i......more

Goodreads review by Gavin on May 12, 2019

Kinda amateurish prose, everything "classic" and "legendary" in the same sentence. It's saved by the singular, remarkable character Carmack. Neuroatypical, ascetic, principled, focussed to the point of dissociation. He slept on the floor for months, despite being rich, because he didn't see the nee......more

Goodreads review by Ingmar on August 14, 2019

DOOM. Игра всех игр. Сейчас читаю "Властелины DOOM: Как двое парней создали игровую индустрию и воспитали целое поколение геймеров", несмотря на то что игры для меня весьма важное действо (сейчас прокощунствую, но по воздействию в затягивании в свой мир, они гораздо превосходят книги, смогли меня за......more

Goodreads review by Dan on July 23, 2007

The true story of John Carmack and John Romero and how they created Id software and became the most prolific computer game designers in the 1990s. The story describes how two misfit geeks were able to follow their passion of games and through hard work were able to make impressive advances in game te......more